If you've ever wanted a closer look at the custom icons JTE makes, here you go.
Click the spoilers to view the DMI as a PNG (and maybe a few GIFs of custom animations), right click and save-as to download it.
Work in progress / Do not use:
Click the spoilers to view the DMI as a PNG (and maybe a few GIFs of custom animations), right click and save-as to download it.
- New Chocobo:
- Note!: This Chocobo's overworld sprites do not completely match the in-game Chocobo NPC sprites,
because the in-game Chocobo NPC sprites are wrong and offset by half-a-pixel around the head and tail in the south-facing sprites.
Such an odd relic of FFR. I've done my best to correct them here to look as-intended, but they're still completely different from how FF4 actually handled it.
Based on this one sprite from Pictlogica Final Fantasy:
Using the base colors from the old FFL chocobo.
Alternate casting animation, if you really want the bird to chant:
- Old FFL Chocobo:
- Straight port, zero effort.
- Muffet 2.1:
- I don't mind sharing, but do realize Muffet is one of my most active endgame characters.
2.0 changes:
Gave the hair some color, redid most of the poses, the entire death animation, and portrait.Casting: Death:
2.1:
Proper overworld action animations.
- Muffet (older):
- Warning: It turns out black hair on a black background makes most of her head invisible in the endgame battle scenes.
Work in progress / Do not use:
- Nora:
- JTE's miniature mascot OC.
From Nora's Mouse Chase!Portrait: Overworld: Battle: Casting: Weak: Hit + Death: Parry: Victory:
- Kebako (CatGirl Without Salad):
Strange character, seems a bit light on animations. I'll figure out how to finish it eventually.
Last edited by JTE on Wed Apr 05, 2017 7:47 pm; edited 1 time in total (Reason for editing : Muffet 2.1)